CD Projekt RED has been sharing a lot about Cyberpunk 2077, particularly because the sport has seen a number of notable delays. From the open world of Evening Metropolis to the damaging outlands seen exterior of these neon borders, CDPR’s latest sport seems to be to be large. Whereas we do not understand how a lot time it is going to take to finish Cyberpunk 2077, we do have a greater concept of its scope as a result of one dev has tanked in over 175 hours and nonetheless hasn’t run the credit.
Łukasz Babiel is a QA lead on Cyberpunk 2077 and he took to Twitter to supply his personal tackle the “the way it began vs. the way it’s going” meme that continues to pattern:
He additionally confirmed that this is not even a full playthrough attempting to 100% the sport.
In our most up-to-date hands-on time with the game, it took about 4 hours to get to the start credit of the journey. 4 hours. Some are even saying it took them as much as six, and that is simply the place to begin for this sport.
The Witcher franchise, one other sport that this studio helmed, was additionally large with the DLC for The Witcher III outscaling that of Witcher 2 as an entire. The group has additionally said quite a few instances that there’s “a lot extra” than what has been shared, with undisclosed new places, fundamental characters, and branching narratives.
Pair that with the truth that Cyberpunk 2077 has so much replayability potential, we will go forward and exit on a limb and say that for those who vibe with CDPR’s newest title, they’ll be investing some critical time within the enterprise.
Video games of this scale are at all times a hit and miss with avid gamers. Some love a journey that seemingly by no means ends, whereas others really feel that this scope will be overwhelming. What do you suppose? Are video games of this measurement an excessive amount of of factor, or do you would like this was extra widespread with the $60 price ticket? Hold forth along with your ideas within the remark part beneath!