Katsuhiro Harada, most well-known for his work on the Tekken combating sequence, is heading up improvement for a brand new challenge at Bandai Namco that simply might need the best improvement funds within the firm’s historical past.
Harata, who at present serves as common supervisor, director, and producer, for Bandai Namco, just lately hinted on the new challenge in the course of the “Piro Live! New Year’s Eve Special 2021” livestream occasion (translation through Gematsu). Whereas he did not reveal any specifics about what the sport is, other than saying it isn’t a combating recreation, Harata did specific shock that firm higher-ups accepted a challenge of this scale.
“Properly, truthfully I believe this may be the most expensive improvement challenge in Bandai Namco historical past,” Harada mentioned in the course of the occasion. “I believe its unbelievable that the higher-ups accepted of this. Properly, the approval has handed, its simply that because of the coronavirus, we haven’t actually been capable of correctly begin the challenge.”
Once we’ll be taught extra about this new challenge is at present unknown. As is simply how costly this new recreation is. It is price mentioning, in line with the market analysis firm Newzoo, Bandai Namco is the third largest online game maker in Japan, behind solely Sony and Nintendo. It at present develops and/or publishes sequence similar to Darkish Souls, Smash Bros., Tekken, and Soul Calibur. It is also writer of Elden Ring, FromSoftware’s subsequent recreation, and the winner of “Most Anticipated” recreation on the 2020 Game Awards.
Moreover, Harata revealed that apart from this new challenge, he’s engaged on new video games that are not combating video games. He additionally added that he would not suppose he’ll work on a combating recreation sequence that is not Tekken sooner or later. Prior to now, Harata served as producer on the Pokemon combating video games Pokkén Event and Pokkén Event DX, launched in 2015 and 2017, respectively. He additionally directed Tekken 7, launched in arcades in 2015 and on consoles in 2017.
For extra on Harata and his work, take a look at our review of Tekken 7. We even have two completely different interviews with Harada from 2017 you’ll be able to learn, similar to how he tries to maintain Tekken relevant and his position in Dragon Ball FighterZ.