Tears of the Kingdom Has a ‘Wide Variety’ of Traditional Zelda Dungeons #GeekLeap

The Legend of Zelda: Tears of the Kingdom encompasses a “wide range” of conventional dungeons every with their very own distinctive feel and appear.

Revealed in a developer interview on Nintendo’s web site, the crew behind Tears of the Kingdom lastly confirmed the sport will step away from Breath of the Wild’s Divine Beast model of dungeons, which had been criticised by some followers for being a bit too samey.

“We’ve made dungeons distinctive to their respective environments, so we expect you’ll be capable of take pleasure in the big variety of regional traits,” mentioned technical director Takuhiro Dohta.

“The dungeons are big and every carry their very own regional feel and appear, similar to conventional The Legend of Zelda video games.”


This was expanded upon by artwork director Satoru Takizawa, who made clear that dungeons in Tears of the Kingdom might be extra akin to these featured in earlier video games like Ocarina of Time and Twilight Princess.

“Making all kinds was fairly difficult. The 4 Divine Beasts had been the dungeons within the final sport, and so they shared comparable designs,” Takizawa acknowledged.

“This time, the dungeons are big and every carry their very own regional feel and appear, similar to conventional The Legend of Zelda video games. We expect they’ll present a satisfying problem for gamers. They had been definitely a problem to develop.”

Although we bought a half-second glimpse at what may very well be a dungeon within the third trailer for Tears of the Kingdom, and likewise noticed some footage of conventional trying bosses, that is the primary time Nintendo has confirmed that basic dungeons will return.

Sport director Hidemaro Fujibayashi even teased how one in every of these dungeons begins, revealing that it takes full benefit of Tears of the Kingdom’s new sky space.

“There’s a dungeon that connects immediately from Hyrule’s floor,” he mentioned. “When you dive from the sky straight into the dungeon, you will set off an occasion. We expect this might be a brand new expertise that wasn’t potential within the earlier sport.”

Tears of the Kingdom is now simply days away from launching on Could 12, and Nintendo has slowly however absolutely revealing increasingly more concerning the extremely anticipated sequel, like that it all the time deliberate to make use of Breath of the Wild’s map.

We additionally know that Ganondorf is returning, in fact, and is being performed by Matthew Mercer. It seems to be to incorporate Breath of the Wild’s largest facet quest too, although it takes place years after the unique.

Tears of the Kingdom additionally contains an already legendary NPC being dubbed Bucket Head, a reference to a basic Nintendo toy, and an enemy from Ocarina of Time. All this contributes to the biggest file measurement of any first social gathering Nintendo Change sport and a costlier $70 price ticket, however Nintendo guarantees it to be price it.

Ryan Dinsdale is an IGN freelancer and performing UK information editor. He’ll discuss The Witcher all day.

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