Tears of the Kingdom Prototype Footage Reveals How Ultrahand System Was Developed #GeekLeap

Among the many many new options of The Legend of Zelda: Tears of the Kingdom, probably the most fascinating is its constructing system through the Ultrahand mechanic, which lets gamers construct automobiles and different constructions out of elements. It is an interesting new mechanic, and we simply received a have a look at a few of its early improvement footage that seemingly reveals the prototype system in motion not in Tears of the Kingdom, however Breath of the Wild.

The footage comes courtesy of Nintendo, which has been posting a sequence of developer Q&As main as much as Breath of the Wild’s launch, together with some pictures and movies. One video specifically appears to have been posted a day early and captured because of a intelligent Reddit consumer, and it reveals off some early improvement gameplay of Tears of the Kingdom’s constructing utilizing Sheikah know-how and gadgets, as a substitute of the Zonai tech we have seen in preview and trailer footage.

The video features a raft moved by massive paddles, a kart with large Sheikah gears for wheels, and the identical kart once more with a big cannon on the entrance. All the items of those automobiles will be discovered as environmental gadgets in Sheikah shrines, apart from the raft, which is discovered on the earth. Nevertheless it’s an interesting have a look at the place the builders’ heads have been at once they have been first imagining how constructing and automobiles would work.

What’s extra, this seems to be footage from Breath of the Wild, not Tears of the Kingdom, primarily based on the UI and the presence of sure landmarks like Sheikah Towers. Within the part with the cannon on the bridge, you too can see within the distance the Breath of the Wild billboard system, which builders used to share notes in-game about what improvement work was being completed in a selected space and share opinions internally a couple of specific venture.

We have realized quite a few different particulars from these interviews, together with that “fingers” are a significant theme of the sport, that the dungeons may have various aesthetics, and that Nintendo all the time deliberate to make use of Breath of the Wild’s Hyrule for a sequel. It is doubtless we’ll get extra context for this constructing prototype video tomorrow, when the ultimate a part of the interview drops. And there is a lot extra Tears of the Kingdom coming, so you should definitely test again on our Wiki that will help you discover your manner on launch day.

Rebekah Valentine is a senior reporter for IGN. You could find her on Twitter @duckvalentine.

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